By using layers the original artwork in unchanged, as all changes are applied in their own layers. Net that makes it particularly suitable for this procedure (apart from the fact that it is free!) is the use of layers. This description refers to the Windows version. Net runs under Windows, but apparently can be made to run in an emulator on other platforms. The procedure that is described here uses a plugin for the last example only – this example could be done in other ways that do not require plugins. Plugins are available that extend the functionality of Paint. Net is a public-domain graphics manipulation program that is available here: It is also applicable to most assets used in T:aNE however if the asset has been created using the FBX exporter the way the images work might not correspond to the description provided here. The description is targeted at Trainz version TS12, but it should be applicable to Trainz versions back to 2009. It is particularly suitable for undecorated locomotives because, once the project is set up, changes to colors or textures or logos are particularly easy, if this procedure is followed. The description applies to undecorated locomotives, but it can be adapted to any asset. This document provides a workflow and description for using Paint.Net to reskin locomotives in Trainz. Using Paint.Net to reskin Trainz Locomotives November 2012 1 Using Paint.Net to reskin Trainz Locomotives.
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